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(+1)

Yeah probably just a setting is the best solution. 

What I meant to say is that you can't press enter to jump to the next text when you have already loaded the current one and need to manually click 'next' button, which for a game that looks to have a good amount of text is something to consider.

(+1)

I understand better know. The game was designed first and foremost to be playable exclusively with the mouse and I only got around to adding keyboard controls a few weeks ago. I will get to the dialogue segments eventually. 

Thanks again for the feedback.