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(+1)

Hey, cool game with a claustrophobic feel. It's a great example of how to create a dense atmosphere with few graphics.

Here are a few things I stumbled over:

1. Collider for picking up the keys or interact with objects were a bit to small. I really had to exaclty hit the door knob or the key to interact with it. So it was a bit unclear from time which objects are interactable.

2. It is logically a bit inconsistent that I first have to pull a knob and then am able to move the doormat. Those are things that could be done in any order. So the puzzles distracted be a bit from the overall good atmosphere.

But still: Good work, really liked your game.

If you want to, please check out my game. It's a cute and handrawn strategy game also with a little horror touch maybe ;)

https://itch.io/jam/gmtk-2019/rate/462544


Thanks! Rated your game too!