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Notes from gameplay:

- Installation process was a bit of a headache, still needed to extract even after install with itch desktop app

- main menu background looks nice, could change font to one that looks a bit nicer

- Hmm, how do I pick up the pumpkins? Trying to get close enough to use E and I'm just kicking them

- Kicked one through the starting area and it disappeared. Didn't get credit :(

- Some visual indicator as to where the starting area is would be nice (arrow overhead pointing back, circle on the ground where pumpkings go, etc)

- Huh second pumpkin I tried worked fine to be picked up. Maybe because I tried attacking the first one, does E break if they are on their side?

- Picking up with E is kinda clunky, need to aim the camera just right. VERY satisfying *swish* animation when they are grabbed.

- Would be cool if goblins dropped pumpkins. Edit: ahaha I can knock them off their heads

- Sound is all right, but could be nicer with music. 

- Playable area is beautiful! Nice boundaries, can't escape map. Not too big, not too small. Well designed.

- Goblin bodies get weeeeiiiird twisted ragdoll when dead

- STAY AWAY FROM MY PUMPKINS!!! Nasty goblinses

- Creepy demon altar and little rockfolk worshippers, interesting detail

- A sprint button would be nice, maybe with a cooldown every x seconds

Overall, this was short and sweet with a strong core gameplay loop. The addition of the goblins added extra complexity and fun. The art you chose was lovely and created a spooky, old cemetery and the ambient sound enhanced that aesthetic. I played several rounds and enjoyed it!