Notes from gameplay:
- Installation process was a bit of a headache, still needed to extract even after install with itch desktop app
- main menu background looks nice, could change font to one that looks a bit nicer
- Hmm, how do I pick up the pumpkins? Trying to get close enough to use E and I'm just kicking them
- Kicked one through the starting area and it disappeared. Didn't get credit :(
- Some visual indicator as to where the starting area is would be nice (arrow overhead pointing back, circle on the ground where pumpkings go, etc)
- Huh second pumpkin I tried worked fine to be picked up. Maybe because I tried attacking the first one, does E break if they are on their side?
- Picking up with E is kinda clunky, need to aim the camera just right. VERY satisfying *swish* animation when they are grabbed.
- Would be cool if goblins dropped pumpkins. Edit: ahaha I can knock them off their heads
- Sound is all right, but could be nicer with music.
- Playable area is beautiful! Nice boundaries, can't escape map. Not too big, not too small. Well designed.
- Goblin bodies get weeeeiiiird twisted ragdoll when dead
- STAY AWAY FROM MY PUMPKINS!!! Nasty goblinses
- Creepy demon altar and little rockfolk worshippers, interesting detail
- A sprint button would be nice, maybe with a cooldown every x seconds
Overall, this was short and sweet with a strong core gameplay loop. The addition of the goblins added extra complexity and fun. The art you chose was lovely and created a spooky, old cemetery and the ambient sound enhanced that aesthetic. I played several rounds and enjoyed it!