DISLIKED:
It's apparent that the scope of this game was a bit too large for a jam. I kept running into glitches that halted my progress or trapped me in doorways, I can appreciate having a grand vision and know that there is only so much debugging you can do, but I ran into them so early and often that it left a bad taste.
The combat was also somewhat confusing, I'm still not sure what Floundering does. I also suggest adding in an enemy damage animation next time, it would just make hitting that perfect melee attack a lot more satisfying.
This isn't to do with the game, but I'm not sure how closely it relates to this jam in particular.
LIKED:
Atmosphere and Graphics were great, the enemy sprites in particular were very creepy, I love it. The story was also engaging,
OVERALL:
It looks and sounds nice, but a lot of things are holding it back. I strongly suggest sticking with this project and polishing it after this jam concludes, this has potential!