I played some of it, and I liked it. I had been searching for a 3D platformer with close melee combat (because I'm also making one), but there are some things that could be improved:
-The attack while moving is almost impossible to land, and it's kind of annoying. What I mean by that is the hitbox activates too late or is too small, and it moves you forward so much that when I use it in front of an enemy, I just move past them without dealing any damage.
-For some platforming sections, I feel like the player is moving too fast by default, especially on smaller platforms. I would suggest reducing the player's walking speed but keeping the rolling speed the same.
I've only played for about 10 minutes so far (I might be late because of writing this review). I will finish it later.