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(2 edits)

Thanks for the feedback!

The willpower mostly drops passively through interactions with Bob (because I hate job interviews) and there are some binary options where it drops if you go with the flow, while rebellion rises if you object. 

I think you're the first virtuous playtester I've seen! Most people seemed to go towards the evil route. Definitely not the first 68-70 year old tho ;) It sounds like the ability to customize a bit made things a little more fun.

The mirror maze was intended as a bit of a "final boss" but I do think it could be improved into something more exciting. The levels have different content when you revisit them (like the diner lets you cook food for willpower), but I think the maze itself kinda discourages you from leaving since you'll forget the pattern or lose your spot (hence adding in the secret rooms last minute to make it easy to beat your fear, though I should probably add a check for revisiting to stack :P). I need to do something more engaging and climatic with this level and will mull over what to do. Your feedback is really helpful here - I was on the fence about it myself and it's useful to hear that it leeched interest in continuing.

I'm glad you liked the ending title :D I was going for something mundane (hell is in the details) but due to time limits couldn't write different narratives for multiple endings. I definitely want to revisit that and maybe give a willpower check for turning Bob down. That feels like it would be a more impactful final use of willpower versus the check at the final mirror.

Re the AI art, I wanted to try out learning how it works and figured leaning into it and highlighting the weirdness is the way to go. The hands, as always, are a pitfall :P

Thanks for giving it such a thorough playthrough and doing such a helpful writeup!