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(+1)

Notes from gameplay:

- Nice, clean main menu. Reminds me of Overwatch

- Weird blur around the torso and outlines of the characters. Beard looks untextured

- Font choices and text outlines look very nice!

- Credits button is nonfunctional

- Options: "Medium" not "Mideum"

- No way to back out of options menu? Have to reboot game

- Music would be nice

- Game map looks like an Overwatch version of SOCOM. Not a bad thing, pulls in some clear inspiration from other shooters

- The AI is doing its own thing. Seems like I'm winning just standing here

- Do I have an ammo count? Do I need to reload?

- lol there is friendly fire

- hard to distinguish which team is which. Different uniforms, colors around the toons, etc would help distinguish

- I like the map design!

- would like to be able to destroy objects

- AI shots don't seem to do much damage, whereas my shots kill them pretty quickly

- Aiming and movement is fluid and intuitive

- AI doesn't seem that smart, I stood right next to one and they didn't shoot me

- AI keep killing each other.

- Wish I could lead my squad to follow me

- Team B seems to be mostly hanging out in their base, pathing issues?

Overall, interesting concept, but seems like it was intended for a different jam. I encourage you to keep working on this and submit it for a jam for revised projects!

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Thanks For your Comment I appreciate it😀