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(+1)

This game is portrayed simplistically but the gameplay's concept is really neat and I'd be down to see this expanded upon further. Managing limited resources, spatial awareness and a never-ending threat can be a lot more impactful over most games relying on scripted sequences and obnoxious jumpscares. The game-over screen is a bit cheesy but it has charm and since the game isn't overwhelmed with that type of scare, I give it a pass.



(+1)

Hey man thank you very much for playing and for the thoughtful feedback, I agree I am also not happy with the jumpscare/death but needed something simple for now, I will work on this. I'm glad you'd like to play more and I hope I can make a full game out of this concept. Would love to hear your feedback on future builds, all the best!