Yeah I think the itch client can handle updating but I haven't tried it myself. The game has gotten a lot more popular than I expected so I'm actually shifting to making a steam version right now too. I'm thinking it will be 4$ but on sale for 3$ commonly (many people don't buy games not on sale, and these days games go on sale even at release). I'll hopefully have a steam page up today, which means release at the earliest would be in 2 weeks from tonight. There wasn't a drop sound previously actually, so do you just want it to be disable-able ? I was thinking of having a few options for the sounds on the steam version. Yesterday I got started on the menus,
https://imgur.com/oFnWHGQ
https://twitter.com/ZanthousDev/status/1722017355079860402
I'll add versioning to the game screen too. The next update will be today or tomorrow with these changes and just a few bug fixes, and a link to the steampage whenever that gets approved probably. The steam version is going to use steam leaderboards, and there will be a better mode select panel where you can pick all the shapes you want, and add modifiers such as making them larger, or smaller, playing with the rising floor, bouncy, slippery, and hopefully more things in the future. For steam you can automate leaderboard creation too so I'll probably have most combinations have leaderboards too
(Also side note it looks like I just woke up to the most popular day yet, it's sitting at 850 plays today and 12.7k all time and trending up somehow)