I see, my only one were: one action button, one character, one place, one enemy, one NPC and one battle, as far as I could think in the 48 hours these were the only "only one" I could put into an RPG shell
I believe that in any work there will be room for improvement, the points raised were well validated. Much of the problem for me were caused by the tool I use. My first contact with it was this Jam, I used GMTK Jam to learn how to use. And I also believe that if the game is better sharpened it can get better.