Hi, I'm one of the ones who where streaming the other day when you and Platformin' Mike showed up, and I have to say we loved what we have played! Just some minor things we discovered, during Balloon Blast Bash the game got soft-locked where it tried to keep counting even though it had checked all players (recording with time-stamp attached).
On top of that, in the character select screen, there was a weird bug where while trying to pick a character, other people's movement interfered with other players, making them double-input (shown in the beginning of games in the same video) but it was only an issue during that. Just as a note in case it's necessary, this is done over parsec, so not sure if that was the issue, where host and 2 co-hosts played on Xbox and I played with dualsense (which through parsec got translated to xInput)Yo! I couldn’t replicate Balloon Blast Bash’s issue, but I went back and added a failsafe just in case it happens again.
The character select issue I SORTA got to happen when navigating the character select with the left-stick instead of the dpad. Is that by any chance what was happening or does it also happen with dpad?
Thanks again for playing! :)