Made it to level 4 tonight, hoping to finish it up tomorrow. I'm really enjoying it, and it's quite unlike anything I've played before both in terms of world-building and mechanics. Learning how to smoothly transition between driving and shooting to kite the enemies around was really satisfying. The indirect control makes it feel a little like a real-time strategy game. I was never able to enjoy RTS games due to ADHD, so this is like an RTS built for me cuz I only have one unit to worry about 😁
I struggled a bit at the first boss, but the checkpoint was really friendly and I didn't get frustrated. Before long, I realized the pillars must be in that room for a reason, so I tried hiding behind them, which is when I discovered I don't need line-of-sight to shoot at my target. Getting revenge as the boss bounced helplessly against the pillar was very satisfying, and it was cool to organically discover this tactical depth. Learning how to incorporate the boost and flash abilities was also fun, and by the end (after some juggling practice) I was cancelling enemy bullets and circle-dashing around them like a pro. I'm a little intimidated by what I imagine the last level holds, but I look forward to finishing it and seeing what's in store for the characters. Extra big thanks for sending a version that'll run on my crappy old computer 🙏