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(+1)

This is very promising.

It needs mouse sensitivity option ASAP, without it even with OS max options I can't get the most out of the aiming.

I'm not sure how well am I doing style-wise. maybe DMC style rating could work?

Once after resetting the stage all enemies aggroed on me immediately without doing anything yet.

Sprinting is weird with going always forward disregarding other inputs.

Maybe I could get used to it with better mouse sensitivity, but sliding camera could have less abrupt transition to allow to keep aiming. I can't see that much point to slide and dive, the way it kills momentum leaves me vulnerable in the worst possible way when compared to running and gunning.

Thank you so much for trying out my prototype!

You're absolutely right. The first points of feedback I noted that were important were some extremely necessary quality of life features. My mouse DPI is very high, which has actually degraded everyone else's experience. I know it's not actual game features, but these settings are coming in ASAP. Thanks!

I'm not planning on adding a scoring system exactly, since I want to leave it up to the Player in terms of how they want to play. While they're low priority now, I do want to add a lot more feedback and quality of life. Ironed out controls, a few more nice features (vaulting and off-wall diving), as well as a per-level breakdown of damage, hits, accuracy, etc.  Unfortunately, there are just so many more core features that need work. 

There are a couple of decisions I made early regarding movement, but it definitely needs refinement. New features always affect the balance of a game. Sprinting was locked to only moving in the general forward direction to prevent backpedaling. I think the slide camera is a little fast and needs minor tweaking too, but the slide momentum situation is a combination of grounding inconsistency and a get-up delay that's a little too aggressive. 

Thanks for the input though! I'll be looking into these and hopefully making it a lot more solid around my next DD. Hope you'll be able to try it out then!