Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

That makes sense on the hardsuit front, I imagine that it's an extra careful balancing act with anything that makes pilots tougher than they already are.  The blurry line between heavy hardsuits and size 1/2 mechs exists is diagetic!

On the topic of tech attacks, that makes perfect sense, and I look forward to seeing what y'all do with it! Also, since I don't know where else to put it, I'll say here that I love the Puppet Systems hardsuit; that's the exact kind of high-risk for high-impact reward shenanigans that I reckon would end up being fun in play.

For the Peacekeeper, that makes complete sense and is also hilarious. My question is if you need to expend the limited charge to power up its ability, and then expend another limited charge to fire?

Again, I love what y'all have done so far, and I look forward to seeing how it turns out!