Not really, why? I'll update if bugs are found, but it's a short game for a film festival :)
Control takes a while because of rotation speed, but does it make sense? Once you understand that you can't turn as fast as you want - because the plane can't, at first, it makes sense, doesn't it? Or is it the 'point somewhere and the plane goes there' way of controlling the plane?
In the original idea Kong traveled around the globe climbing well known towers, but that would require a larger budget to add new weapons, enemies, locations...