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(2 edits)

I made a Card game and I've gotten great feedback about the game being difficult and a bit luck based but I have something I'm wondering since I havent gotten specific feedback on.

The game: 

https://ilprinny.itch.io/one-card-income

1, Question: What cards feel Under tuned or over tuned, what enemies feel frustrating when they appear and what are relieving to see.

2, Goal: I'm working on a post jam patch and have plans to continue working on the game in the future to see if it has potential. I would like it to be relati6balanced while testing (a hard task but still gonna try)

I have some ideas already on what to change as I've been working on a post jam patch, but no one has given specific feedback on what they think are the good/bad cards on either side.

I think I've mentioned this elsewhere, but your game is one I'm planning to come back to.

I'll probably need a little more time than I have right now to give you a really good answer on this.

I was planning to sit down and play it again at some point over the next few days, so I'll hit you up here (or somewhere, think I'm following you) when I get the chance to reeeeally sink my teeth in.

I think more than anything a game like yours is one of those where you really FEEL out what's good/not good (although a better designer than I might have a more objective answer).

I'll get back to you!

sounds good! I would really appreciate it