Thanks for the reply. Also I don't know If it's in your plans, but SiN is known for having a very slippery player movement which doesn't feel very smooth, and from my knowledge it's because the game runs at an internal 10hz tickrate. Maybe It would be good to raise the tickrate to make player control feel more smooth, the Quake 2 remaster did It. Then again, I don't know If you plan to change this behaviour