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Really cool! I was surprised when found out that it is procedurally generated. There is a lot of content. And I see how you implemented the theme because if the player stays in the room for too long, the monster chases you down. By the way, I was able to defeat the monster😎. I liked the decisions like jumping over the pit and shooting, there is a chance to fail. It is fun, love exploring it infinitely.

Out of bugs, I found out when I picked up bullets they didn't stack. When you discard item, if the same type is on the floor, it gets removed too for some reason. I was able to enter doors locked with planks. 

One of my favourite games so far. GG!