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(+2)

Hey, sorry you feel this way. 

The manner in which the dialogue works in this game is the standard way bitsy (the tool this game was made with) behaves. So if you found playing this game frustrating, I’d recommend you to approach any other bitsy games carefully in the future - as 99% of the time they’ll have a small dialogue box just like this one. It’s just a tiny tool (not even a game engine) so adding extra functionality is actually very hacky and not easy.

Also, this “stream of scrolled messages” mirroring a stream of consciousness is actually a staple of the genre, I’m afraid. They are games to play slowly, explore and (hopefully) reflect on what they are telling you. They are not games to speedrun.

Anyway, I do hope you enjoy the game once you come back to it. Take care of yourself and have a lovely day.

Thanks, sorry if I was sounding rude. I never looked at these dialogs as a stream of consciousness before, maybe because this feature seems a little buggy in my own head.

Have a lovely day too.

Finally found a moment of calm to enjoy it. It is a nice little game. Thank you for making it.