Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I just tried it on an empty project with one script and GMLive.
The output still shows 0 scripts, but it's able to update it now.

The previous project didn't react at all to live_call in script functions, but it did work on objects.

Maybe it's because the project is massive. I remember it taking exactly 10000ms to ready.