If Rhythm Heaven had boss battles. Bit of a learning curve. Part of the reason is because this is less of a rhythm game where instead of tapping to a beat, you're waiting for a beat and then tapping like mad. But that's also why I had a lot of fun with it. Never played anything quite like this before. Also adore the look of the game, especially the lighting on the boss. That subtle gradient. *chefs kiss*
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Hey, we made a GMTK game too. Check it out!