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Your game is a good example for keeping the scope small to deliver an enjoyable gaming experience in very short time. And it's  idea and mechanic adheres well to the theme. When  our team was discussing ideas, Sisyphus was also mentioned briefly. You developed this spark into something really nice.

(+1)

Thanks)

Initially was struggling to find something fun and relevant to the theme. Woke up at 3am when it finally hit me xD

Originally wanna make a Sisyphus rhythm game though but considered it not gonna be fun.

Also made a flexible obstacle creation system, but only 3 obstacle 🗿

(+2)

> Originally wanna make a Sisyphus rhythm game

Sisythm