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I'm trudging through making all the sound effects, which is certainly not my favorite part of the game making progress. At least I can use some sound effects from my other game, Hell's Gate. Silver lining.

Creating the sound effects is a mix of using Cubase, Bfxr, and downloading sound effects and throwing on some bitcrush effects on them for the right "crunchiness". Having too realistic sound effects would clash with the game's simple pixel art style, but the bitcrushing method works pretty well.

In other news, we now have a working inventory:

I had a more complex design in mind for how it should look, but I didn't like how it turned out, so I settled for something more simple.

I still need to add buttons to take the player back to the main menu. Which, in theory, shouldn't be too difficult.