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(2 edits)

I came across an unexpected obstacle. During character animations, a static sprite persists in the background, overlapping and interfering with the look of the animations.

This unwanted sprite remains motionless, hidden behind the character's animations.

I have no experience with games and unity.

Can somebody help me please!

Idk if you still need help, but it's probably nothing to do with the graphics.

Do you do it in godot or unity?