Hey Storytale,
Thanks a bunch for trying out my little demo, I made these demo missions particularly difficult as I wanted to make the demo last a bit longer. In hindsight, I should have probably made things a bit easier.
The plan is to make planet gravities stronger for more dense or bigger planets (which will increase difficulty). But I'm still figuring out the best way to introduce that in. The cloud barriers are mostly there to help newbs, so the plan is too make them appear less as you progress to harder missions. But yes, I definitely need to make skipping opportunities more frequent, I am planning out the missions much better in the next release.
Thanks for playing and giving me your feedback, it really helpful to get perspectives on these various game features/components.