Really like the idea, it's very unique. Less enthused about the tutorial and user interface. It's very confusing what you're even doing at first, but I eventually got it. It doesn't help that the board is isometric and the arrows are straight, and it would be nice if there was some graphical representation of what I was even doing. But if it was more clear what your move actually was, I don't think I would really have any problems with the game.
Viewing post in Chess but Less jam comments
Hey, thanks for the feedback. As I was in charge of the interfacedesign I humbly accept the feedback. After we released the game I played through it and shared the same feelings you did. It was definitely a miss to go in so hard for the esthetic appeal, rather than functionality. The board being 45* and the buttons not, was just a dumb oversight on our part. But hey, we learn from our mistakes ^^'