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no problem, I just have to mention that I have looked for other alternatives and stopped trying to make it work, at this point I don't think I can change what I have and reconfigure it, I hope that if someone has the same situation they can solve it better than me.

Thank you very much for the help

Sorry I wasn't able to respond sooner =/

Anyway... in case anyone else stumble into this thread looking for the same thing, I did run some tests and it should work fine. You just need to add another command right after those I described to actually start using the new default pose. So the complete set of commands would be like this:

SetDefaultPose 1 ReidKnight
SetDashPose 1 ReidKnightDash
SetIdlePose 1 ReidKnightIdle
SetPose 1 ReidKnight

Hello again! I'm sorry for an extremely late reply but I'm not sure if changing the sprite sheet would be viable solution anymore if you were still willing to look into it? I'm actually using SAN_ActorGraphicsReactor and I finally got a better understanding of how it works now. If you are still willing to look into it, I took the liberty of running every comment to a translator to save time and can share it will you! Thank you again! 

Hello!

I can't promise anything, unfortunately. I've been having a crazy time at my dayjob and have been unable to keep up with my plugin coding. I'll keep it in my notes to take a look at this plugin you mentioned whenever I can, but I really can't tell when that will happen, and if I'll be able to provide compatibility with it =/

Thank you for taking the time to reply!! I can totally understand the dayjob craziness as I also suffer from it lol. I will keep trying to do workarounds and seeing if I can find a solution without changing some codes and if I do, I'll post what I find here! Again thank you for your time!