It's a very well made game. I liked the small details (different types of enemies, the non-controlled gang members start to walk around and yelling their lost comrade's name, there is a even a story to it, etc). The pass and shoot mechanic is very clever, I haven't seen anything like that before.
I have an issue though: it's very hard to find the gun if it's on a dark background, especially on a highdpi screen, where the game window is very small as well, without an option to make it fullscreen.
Viewing post in Green Guy Gang vs King Ghoul jam comments
Thanks a lot for trying! Contrast was something I absolutely wasn't thinking about, and I can totally see how that could be an issue, thank you for the feedback! I've made jam games with fullscreen capabilities in the past, but if I'm being totally honest I just forgot about it this time haha. It doesn't help that I don't have a lot of experience with supporting different kinds of resolutions or aspect ratios with GameMaker, but that's certainly something I'm going to work on in the future :D