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Really liked the presentation of the title screen and opening cutscene was very well done and I liked the overall theme of the game. 

Graphically it was a little grainy for my eyes however I understand the aesthetic you was going for it's more of a personal preference thing.

From a game design perspective I would of liked the village to be more compact with some visual way of understanding the function of each building. I found I would run up peek inside and seeing it empty feel a little deflated and with the distance between each it would compound. 

However those two points aside I can see the foundation of something really good, I like the dialogue and day/night cycle and flow of the game play. Certainly a solid jam entry.