I enjoyed this game. I think updated assets, animations, and some juice would really make this game better. Also, the hit box in the player is too big, make it smaller, so it's easier to go up and down steps, add controller support and Arrow keys support? E as the push pull button is hard to do with WASD, how about Left Shift, of Space Bar? Or maybe Spacebar could be jump, and W could be pull. E just feels hard to pull off. Great job!
Viewing post in Sandwich Factory (raylib Edition) comments
TLDR: I really appreciate the feedback! Might implement it, might not, will definitely consider it for the future.
Thanks for the feedback! Updated assets were actually planned but it was difficult to maintain motivation after technically "finishing" the project around the end of 2021. Now, after so long, I REALLY don't feel like dumping THAT MUCH time into recreating the art.
Simpler changes as you mentioned could be easily implemented, though I'm a bit more busy than I was before so I can't be sure that it will happen any time soon. As for controller support, I'm not familiar with it at all so I will not be able to add it, unless it's more simple than I think it is.
With the recent release of raylib 5.0, perhaps I could try my hand at updating the game so I can see what's new. Though, this project is well over two years old now and very decrepit so working with the code may be a little bit of a challenge.
As Sandwich Factory is an important milestone in my programming journey... I could try to perfect it a bit more...but... bah... couldn't hurt, right?