Thank you! Yeah we were thinking to show all the levels at the same time but that might make the game to easy. It works in "Save Me in 4D" because it's a platformer where you need that kind of feedback. While with our game it's more like some kind of memory game where you need to remember where all the monks are. But still something we can experiment with..
Your game is definitely an original take on the "1 dimension"-games, but very punishing levels indeed and often felt a bit random.