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This seems like a cool, albeit somewhat poignant game, but it has some issues. The RPG Element is a bit frustrating especially since you can't really get XP the same way you would get in something like OFF. This makes some of the battles, especially the boss fights, more tedious than they needed to be since I had to pray that the boss didn't just outspeed and kill me. The puzzles weren't too bad at first but once I got to the 2nd level I got really frustrated with the boulder section. Apparently I also found a bug in that section also, as I managed to press ENTER would get me to the boss, but for some reason I found myself soft-locked and unable to progress. Now my save is basically stuck in a soft-locked state and I would have to replay the game all over. The story isn't too bad with the girl trying to come to terms with a selfish parental figure with some rather somber undertones, but I wasn't really able to get too far due to the aforementioned softlock. Also, it seems like there are some punctuation issues that are littered in this game (apparently RPG Maker Game Jam Submissions are notorious for these for some reason). Overall this game does seem pretty cool (I am kind of impressed how you managed to create your own custom tilesets on RPG Maker, I couldn't have even gotten that far) but I think it needed a bit more polish before submission.

Gameplay: 5/10 (Needs more fine tuning)

Story: 7/10 (Actually pretty promising with the somber, poignant tone)

Presentation: 7/10 (Solid job on the visuals with decent enough artwork that fits the tone of the game)

Creativity: 7/10 (Creative enough premise, though the execution is a bit iffy)

Horror: N/A (This isn't really much of a horror game, horror games are generally meant to scare you, this one is more leaning to poignancy rather than horror. I won't hold this against the game though)

Theme: 7/10 (Gets the job done reasonably well)

Overall: 33/50 = 66% (Fine)

Hey thanks for giving it a go! I definitely need more playtesters, haha, or any, really. Part of the reason I wanted to do game jams,I just don't know any people irl who want to try them. So any kind of feedback is valuable. It's hard just trying to, idk, imagine what someone might do! My goal here was to mostly learn to make tilesets so I'm not surprised you found some bugs, putting it up here was quite literally the first time another person has played it haha. I'm trying to figure out what soft locked you right now. There is intentionally no leveling system, I definitely didn't have the time to balance that so I was hoping to do a Zelda- like skill based feel where you gain more powerful magic/abilities in the story that make the battles more interesting, but again if I find something doable doesn't mean it is, this is where playtesting by other than just the creator is super important. So again, feedback super helpful! Really my issue here is one no one here can fix, I need more playtesters before putting these up.