The most polished game I’ve played in this jam so far! I really think you could yeet this on the Catalog and no-one would bat an eye.
The visuals are crisp and the sfx are funny without getting in the way or becoming grating.
That said, while the platforming is smooth and polished, and the basic gameplay quite enjoyable, the way the game is set-up, doing (almost) the exact same thing over and over is a built-in part of the game. (I think most people are OK with that though – I just have a low frustration threshold… it’s why on my own I mostly play puzzle games.)
Another very small thing is that while it’s not too hard to figure out what to do, the image of a square next to the image of a B button didn’t really explain it for me. (Neither would ‘harden/freeze’ have been sufficient, if I had opened the game-page before I played the game.) Then again, figuring that out was a short bit of fun as well, so maybe you intended it that way?