I'm talking about exactly what I said I was talking about. Valve has known about serious health risks being caused by the Steam client for over 4 years now, and has actively made the problem worse since it began.
There's a good number of other reasons people are moving to avoid Steam so making sure a game which already has been made available elsewhere is maintained outside of that platform (which is far from dying but is slowly losing the functional monopoly it's used to having) makes sense.
There have been at least half a dozen clearly-identified issues which started showing up in the Steam client after the "new library" update in 2019. Valve's response to complaints addressing the problems has included fixing exactly none of them, removing tools for skin creation which allowed some of them to be resolved or partly compensated for, disabled access to several existing safe workarounds without providing any alternatives, and worse.
Sorry, wasn't my intent. I've discussed this a lot (it's been 4 years) so I sometimes forget what I have or haven't mentioned in a given conversation. Migraines and epilepsy are the most prominent issues, since both can result in hospitalisation in bad cases, but a few less severe problems like vertigo and several headache-related conditions as well. As far as I'm aware, the triggers appear to be photosensitive. Not "visual impairment" per se, but visual triggers, though some of the causes are less obvious on normal viewing of the app.
I personally get severe migraines, and have been in hospital for them a few times, including once when this issue first started, before I found out the Steam client was a potential problem in this regard. Steam isn't just "a" trigger for me, but the most consistent and fastest-acting trigger I've found. Having the Steam client installed is a serious enough risk for me not to be safe to do so, and Valve's conduct in response to being advised of the problem has at best made the issues more severe and harder to work around.
I do all of those things regularly. But I am also a gamer.
And surprisingly, given the question I'm asking, I DON'T use Steam. Because it's a literal health risk and I don't want to put myself in hospital with another migraine because of it.
Or did you not consider that asking for the game to be made available somewhere other than Steam was a part of my "not using it" process? Because yeah, asking devs to make sure their games are available elsewhere is a really useful way to still get to play games while not using Steam.
Kinda thought that would be obvious?
1. Only works for about 10% of migraine suffers.
2. Not a good workaround *AND* only works for certain types of photosensitive trigger, and rarely works for the ones setting off migraines.
3. Objectively false, it works on about 80% (and dropping) of games on Steam, but more reliably with much older games than anything in the past 5 years, with games from the past decade being more like 80% chance they won't run without the client.
4. The issues don't only affect people with migraines.
Appreciate the attempt to help though :)
I used to get severe migraines every week ,for days at a time. Now I get a few mild ones each year. All down to the daith-piercing.
1- It's probably a lot more than 10% - but how do you know you're not one of the 10%, like me, who it works for? -if you haven't tried, 100% wont work.
2- Polarised lenses are a very good workaround - it blocks all parallax light and ensures each eyes receives the same brightness which pretty much irradiates most light-sensitivity triggers.
3- here are the games I run without Steam Client (haven't found one yet that wont launch) ...
Did you actually try any of the suggestions or did you just assume they're false, without testing for yourself?