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(+1)

Managing my mood is such a pain. I try to leave enough time aside for mental health, but no matter what I do I keep falling into depression. Sometimes I manage to recover, but only by completely stalling everything else I try to do. And often as not, even those extreme measures don't seem to do anything.

I'm having similar problems in the game.

I'm sorry to hear that. It is a pain. Even I myself struggled with it. 

It was a game design decision I made because of my inexperience when I worked on that version. It would change in the next version.

(+1)

To be clear: While I do have depression and it is a pain, I was mostly describing a game issue and then making a bait-and-switch joke about my mental health.

Oh, I was talking about the game too, not an actual depression (now I'm really sorry).

Because I myself struggle with the game (I do play my own game). And while I realized it was hard, I like the challenge and decided not to dwell on it and put it on the list of things to be added for the next version.

So, yeah the next v.0.1 has a different mechanic than v.0.0.6 for Mental State. Hopefully you will like the change.