Music was exceptionally grating, tried clicking options, didn't work
Menus sometimes popped up when they shouldn't have
The gravity / forces in general did NOT feel like a good billiards game; balls are way too heavy and need to be way lighter. Balls barely have any movement when colliding.
There needs to be a hit strength indicator somewhere besides the visual of the stick
I like the concept but the execution needs a lot of refinement. Focus on making a good billiards game before implementing the rest of the deck building mechanics.