Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Music was exceptionally grating, tried clicking options, didn't work

Menus sometimes popped up when they shouldn't have

The gravity / forces in general did NOT feel like a good billiards game; balls are way too heavy and need to be way lighter. Balls barely have any movement when colliding. 

There needs to be a hit strength indicator somewhere besides the visual of the stick

I like the concept but the execution needs a lot of refinement. Focus on making a good billiards game before implementing the rest of the deck building mechanics.