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Music was exceptionally grating, tried clicking options, didn't work

Menus sometimes popped up when they shouldn't have

The gravity / forces in general did NOT feel like a good billiards game; balls are way too heavy and need to be way lighter. Balls barely have any movement when colliding. 

There needs to be a hit strength indicator somewhere besides the visual of the stick

I like the concept but the execution needs a lot of refinement. Focus on making a good billiards game before implementing the rest of the deck building mechanics.