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Hey, just played your game. Wanted to try it from the beginnig. It took a while as I have only Linux on my PC - but I finally took my wife's old laptop (which couldn't run the game even at 30 FPS lol).

I felt genuinely scared! I don't play horror games because of this exact reason :D So good job! I liked the mood, the music, fog, the design of 'enemies'. And the hospital stage was something I don't want to go through again (in a good sense if you know what I mean). I lost in the hospital (jump scare #1) and after that I managed to exit the hospital (jump scare #2. WHOAH). Shortly after that I hit ESC to pause the button and the game exitted :D So that finished my experience...

- The driving could be a bit smoother (it doesn't have to be perfect for this kind of game but I felt like I was struggling with that aspect a bit too much)
- I would also like the voicover to be a bit louder in comparison to other sounds (I could barely hear it because of the engine noises and it's a pitty as the voicover was super good and moody).


I am also impressed how well the game looks - I felt like being inside a real world (trees werent repetetive, roads led to somewhere, differences in terrain elevation felt naturals and interesting). The shear number of assets inside of a 3D game made in a month was impressive. I didn't feel like anything was a placeholder there (maybe not counting for how the text prompts were presented but oh well).

N-I-C-E

Thanks for playing! Glad you enjoyed it! It was definitely fun to make. Thanks for bringing up the escape button issue, I'll definitely look into that. Glad I got to share this story with you!