Hey so sorry! Sounds like a weird glitch. I will probably be taking this down soon, and hope to upload a better version at some point. Thanks for playing and thanks for the feedback!
AmosMXD
Creator of
Recent community posts
Sweet! Thanks for playing and for all the feedback! I'm hoping to add more at a later date. It ended up being a pretty fun project.
As for the theme: I saw "Dig it up" and, for some reason, my brain totally forgot and thought it was "Dive deep" (like diving into the unknown) when I made the game. Then I came back to submit it, and saw it was "Dig it up" lol. Oh well, it was fun at least and I learned a lot.
Really cool! Hard to go wrong with a classic zombie shooter. The fact you made this multiplayer is really impressive. I liked that there were turrets that would shoot at you as well, not just zombies. And nice job adding the different classes. That was a nice touch. Loved the space atmosphere. We need more zombies in space.
Thanks for the detailed response! I appreciate you playing and taking the time to give some feedback. The music was definitely a last minute add-on, lol. Thought I would just throw something in there. :)
I've been playing around with different ideas on how to expand the game, so thanks for your suggestions! Excited to see where this goes.
SFX Credits:
https://freesound.org/people/EdgardEdition/sounds/113093/
Freesound - Click3.wav by EdgardEdition
https://freesound.org/people/jayroo9/sounds/541628/
Freesound - Zombie_013.wav by jayroo9
https://freesound.org/people/luciolepri/sounds/187366/
Freesound - Theta Clock by luciolepri
https://opengameart.org/content/intense-synth
Intense Synth | OpenGameArt.org
https://opengameart.org/content/intense-percussions
Intense Percussions | OpenGameArt.org
https://freesound.org/people/LaurenPonder/sounds/638900/
Freesound - Monster Death Groans by LaurenPonder
https://freesound.org/people/deleted_user_3424813/sounds/232107/
Freesound - Baby Tesla Dragon Growling by deleted_user_3424813
Super cool and super fun! Everything was really polished. Loved the art style and colors. They all fit together well and helped create the spooky forest atmosphere. The softer music during the initial menu being replaced by the more intense music (still same melody) was also a great touch. Love the game! Made it to wave 8! Also, the story slowly built up in intensity. I was into it.
Nice! I underestimated how fun it would be to spring traps on the "good guys" who are trying to save the princess. lol I really liked the mechanics, using A and D to activate either the left or the right trap within a room. And the level building aspect at the beginning was really cool. Really enjoyed it!
Really enjoyed playing this! I love how simple it is, but also how much it feels like managing a game company, lol. And the futuristic art-style and music definitely made it feel more epic. I like the dice rolling. For some reason, I love games with simple mechanics like that, almost like a board game. They're easy to get into. It was little difficult to get past the AA level. I kept rerolling the hiring board but didn't see any devs who would make team any better than it was. It'd be cool if you could level up the devs on your team to make them more experienced so you can reach those higher game levels. Loved the game, it was really fun!
Very cool! Ilike how you can time the clicks to get hit combos. Feels a bit like sekiro and other rhythm fighting games. The movements and animations also look really good. Maybe it was jsut my playing style, but I didn't understand why I would want to play in corruption mode, if it meant both getting hit and attacking cause my health to go down. Are the attacks more powerful?