Cute little game! I wish the underground stealth gameplay was actually necessary to beat later levels. As it stands, you can simply dodge all of the enemies even while visible, which defeats the purpose.
Viewing post in Mole Love Story jam comments
One idea I had is maybe you have areas where you’re forced to be burrowed to proceed? E.g. stationary enemies with a large enough vision cone, or obstacles that are solid unless you’re underground. Also I think the levels had a bit too much space so you could always walk around an enemy, so maybe just increase the angle at which they can see you by a bit.
Looking forward to seeing more! :D