Thank you, kindly friend. I understand and appreciate you getting back to me. Thank you!
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Hi! I had uploaded special version of isometric Medusa with 8-frame length animations.It is available on page of isometric version: https://engvee.itch.io/animated-isometric-medusa I think it's not the best choice for realtime active games, but very handy for game- or world-map monster-spawn points, like Heroes 3. Anyway, it's ready to go. There are 3 files - game-ready spritesheets of 180p, 256p and 320p frame-size; separated frames of same sizes and a huge source 1024x1024 pixel frames for downscaling, packing, resampling and so on. If you need another framerate on some specific animation, leave a comment. Hope it would be helpful )
Greetings! First f all I need to know, what is exact frame quantity limit? I mean do they need to be exactly 8 frames or can be i.e. from 6 up to 12 frames or 10? Just to know how many keyframes I can put into. If need exactly 8 - no problem, I'll try to adopt accurately.
I think it's a good idea to update a such variation. It can be very handy for old devices, for designation of world map events, for step-by-step or chess games and monster points like in Heroes 3. I'll try to do updates, but you need to be patient - this can take a piece of time, keep finger on pulse.
Yes, I noticed and I know this can be frustrating. And here is no good notification and conversation or personal mail system. The only way to know in advance is red text in top of site. Anyway, I sent a messsage on your email (as***0**ic*@*mail.com). Maybe you will need to check spam-folder, because there are special private links for you. Please, check it and answer if all is working fine
Thank you for you support! Have a nice day!