The game has amazing art, the only problem I felt the game had was that some passangers still talked after I drop them off and picked a new one, so the conversations mixed up and it was hard to follow the narrative, but if the only "bad" thing is a bug it means that the game is a work of art
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Thanks for playing!
There is a small dialogue sequence after you drop off a passenger, so you need to end it before starting a new one. I didn't have time to implement a mechanic that prevents starting a new dialogue before previous is ended, but I'll definetely write this down in our todo-list. Thank you!