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(1 edit)

I noticed you mentioned the volume of the initial music for your game. Here is a little piece of code you can use to set the starting volume for your game. 

0 is no sound and 1 is max volume so if you copy and past this into your game it will set the default volume for music and sound effects in your game at 50%. At least this way people wont go deaf when they launch your game the first time.

init 990 python:

    config.default_music_volume = 0.5

    config.default_sfx_volume = 0.5

Hey there, I actually do use default, although they are 0.8 and 1.0 for sounds respectively.
It's more of a general disclaimer just in case, and in future I plan to make some small tweaks as in Ep4 I introduced music and sound channels for much better transitions between songs/sounds and with tuned volumes for each, but I didnt have the time and it might have broken some saves if I introduced that for ep1-3 this time around. It will be fully fixed in next update though ^^