Thank you very much! I would continue it but I feel there's not much more I could add to this. The only art I did was the backgrounds and that's already close to tile limit, and the characters push actor limit too. It was very much a proof of concept. The only place I could see this going is if I could work out a nice way to do proc-genned dungeon layouts.
You can still play around with different backgrounds, different enemies, different story.
For a game boy game, this is it - believe me.
Add a couple more items...
You can still play around with the basic formula - this is what most gb games do after all :)))
Anyway, you proved the concept and made a fun game - so objective reached!
Great!