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Wow! That is an extremely in depth dev process and I am actually excited for the updates and end content for the game. I have noticed that a lot of Renpy games are largely focused on character and story, and hearing that it is a lot easier for devs makes a lot of sense for it to be effective. 


I do remember the first cycle ending with the protag feeling hazy, and then the day repeats. Is or will there be a story explanation for that, or is it just a cool 4th wall break to make the cycle logical? I did just get to Alex, after playing through Alex's routes (I think im done but there are a couple of other tabs that i'm not sure of) So i dont know if there is foreshadowing or an explanation yet.

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Renpy development is very geared towards making visual novels. You could make it do other things, but it is very much not designed for that, I saw someone make minesweeper in it once. But if you do use it for visual novel type things, it handles 99% of it for you.

As for the overarching plot, there is definitely one of those. There are even already bits and pieces of it hiding around. Perhaps try investigating the forest very, very thoroughly? In the end all things will be explained, although whether those explanations are clear is another question.