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It was decent here is my feedback the really small vases tought they were mice it was unclear that all of them had to be stroyed aswell to win. sometimes that cat had problems moving to a location behind walls. i also tought in the beginning that i could only move one square at a time. would be nice if there was a small tutorial level or something 3/5

Something that didn't make it into the game was a "Hunting Stance" which would tell you whether the cat would respond to the laser pointer.

On the team, I was very much a stickler for making the learning process "Implicit" meaning you learn without being told what to do, and now that I've heard this feedback, I know what a shame it truly was that we failed to implement "Hunting Stance".