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Crow Games

42
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4
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A member registered May 11, 2023 · View creator page →

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Recent community posts

Thank you, Ryan! We're pleased to hear you enjoyed the visuals, audio, and additional features like the leaderboards and Discord. Thanks for playing!

Thank you, cool_boys! We're glad you found the game polished. Thanks for playing!

BUBB!!!

Thank you, ONiex! We're happy to hear you loved the art and style. We'll check out your game too. Thanks for playing!

Thank you for your detailed feedback, bruppo! We're glad you appreciated the design, leaderboard, and art style. We'll consider your suggestion for more gameplay elements. Thanks for playing!

Thank you, Melonjuice! We're thrilled to hear you enjoyed the game and its visuals. We appreciate the suggestion about a mobile version. Thanks for playing!

Thank you so much for your feedback, Hugo! We're glad you enjoyed the gameplay, options, and graphics. We appreciate your note about speedrunning as well. Thanks for playing!

The legends goes that at 1000 meters you will ascend to the surface and become a bird. - someone

Glad someone noticed, lol. I'm surprised that, so many really like the UI. Thanks for playing!

I'm glad you like it. The thing you can't eat at the start is supposed to be a gold rock, but metallic doesn't work for web, sadly. Thanks for playing!

Thanks for playing!

Thanks, the sounds are from Kenney. I see what you mean, maybe a little bit more zoomed out would help, but the bombs are spatial audio so you can hear the direction they are coming from.

Thanks for teaching me a new word! Thanks for playing!

Thanks! The clicker part is the Easter egg wild card, lol. Thanks for playing!

Reminds me of Dave the diver, I really like that there are air bubbles like in sonic lol cool game good job!

Reminds me of space invaders, would have liked it to auto fire, the game looks cool but not all the assets match. It was nice that there was an option menu. Good job!

It said it could be played in the browser, but it says "The developer has not uploaded a game yet..." Would also have been nice with some screenshots of the game to see what it's about, but I like the name you chose, reminds me of dome keeper!

It sort of tracks in the top right but not the total and for the upgrades a description would enhance them your right! I'm obsessed with options, lol. Thanks for playing!

It started out bigger than my browser window, but it fixed by pressing fullscreen in the bottom right. I think more than one should be able to be orbit the core, I think it's really cool how you can slow time down I think the line that shows the direction should be longer so it's a little easier to see where it's going the graphics are really nice and minimalistic love it!

At first, I was confused on how to get score then realized it's from colliding the balls It's really hard tough to get them to collide maybe I'm just bad lol I think it's really cool how you made them show their trajectory good job!

Reminds me of some old mobile game, At the start bottom ground you shouldn't be able to fall off entirely because I accidentally did that lol. I liked the colors but think instead of the mouse lightning up the area, maybe the player would be cool? 

Reminds me of that game only up that was popular some time ago, mixed with rising lava, this was cool! Would have liked a mouse sensitivity slider in the options because it was a bit too fast for me, Good job, love seeing people make 3d games keep it up!

as a big fan of one piece i had to try this took me like 10 minutes to figure out the controlls didnt like i had to click on luffy to use my abilities and when i got a idea on how the controlls worked it was deeply fun for me becuase it was actualy a little challanging 

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Thank you for playing!

Yeah it was inspired by orcs must die and dungeon defenders but in first person. Thanks for the feedback on the tool selection! The theme being illuminations our way of seeing it was in that we used alot of glow but your right! Hope to see you too in the next jam merry christmas!

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Thank you for playing!
Right now its not very balanced if you place the first turret in the middle its becomes much harder but aslong as you place your first turret on the wooden piers and hold shoot until you get enough money to build 2 turrets and upgrade them to level 3 your invinsible and cant lose lolImage

Intro was cool 

Cool game!
After saving like 40+ i encounterd the fire boss or something is it even possible to beat or am i just bad lol also windows keept asking me if my keys were  sticky lol when i was spamming shift to throw the snowballs lol it could be cool if you could aim with the mouse

Thank you for playing and thanks for your feedback! 

If we continue work on this project we will adress making jumping up onto the platforms easier and possibly adding a fov slider may fix the feeling some experience with motion sickness. thanks!

Thank you for playing! 

Right now there is no end and the screenshorts of more levels were of earlier development but we may add more maps in the future that could be cool.

Thank you for playing! 

That happen to me once as well where is just keep building turrets all over the map lol, Currently there is no end but we have plans on making waves.

Thank you for playing!
Glad you liked it, The tutorial was unfortianly a bit rushed but thanks for you feedback!

Very cool game could see Markiplier playing this if its was fully fleshed out also im dumb so maybe having like a compass show directions lol would be nice

I really liked how it looks and the fire puzzles reminds of when i was a kid playing zelda it was a little unclear that the dash was also an attack but overall really good game

This game was fun has potential as a fully fleshed out game i would like the option to use wasd to move and didnt understand that i could open more then one chest my first play

I really liked the art and the movement i think its to hard with the hunger in the beginning 

The game looks really nice i think reminds me of the old sas assault games lol i got a little confused at the controls and also got stuck becuase the camera didnt follow me to the next area but i just keeped walking forward and it got me there

It was decent here is my feedback the really small vases tought they were mice it was unclear that all of them had to be stroyed aswell to win. sometimes that cat had problems moving to a location behind walls. i also tought in the beginning that i could only move one square at a time. would be nice if there was a small tutorial level or something 3/5

i think i broke the game

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Is .obj the only supported file type it would be nice if you could load your .tscn scene with you grass pls add <3 for example with protonscatter you can load the mesh in the item node and in path 

Can you use a 3d model of grass and how?