The idea for a game is pretty cool, you were creative with picking the reticle bloom as your theme, and sound stuff helps you keep playing.
I feel the concept of "shoot more accurately when moving" fits more into some kind of a game with cool movement mechanics and fast paced gameplay. Here it feels more tiring to the hand after 5 minutes of playing though. One thing that came up in my head after shooting pots on the accident: i saw they shake and move a bit after you shoot them, it would be cool if they had less friction and slided further, so you could reposition them in free time.
But overall a solid submission!