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(+2)

I'm obsessed with terminal simulations, inventory management and games where I can pretend I'm working so this was precision engineered to please me. Superb entry.

The atmosphere is flawless, perfect music for your subject matter. The palette and keyboard noise really helps the immersion, when totally focused and trying to go as fast as possible this becomes as mind numbing as a real office job. I haven't found something so droning since Paper Please, I love it.

My biggest complaint would be how little the game incentivize doing well. This is expected for a Jam game, but after trying to load planes as efficiently as possible so that they can depart before the best bid even finish appearing on the screen it was a bit sad to not have a timer or some extra rewards for going the extra mile.

Was able to buy every upgrades by day two, still stayed for some extra, amazing entry but I'm more than a little bit biased. This is clearly not the shiniest interpretation of the theme but what's around it may be my favorite from this jam. Nice job

(+1)

Oh wow, that's a lot of compliments my friend, thank you so much!

That was a great idea! I actually implemented a timer at first, but then I removed it because I felt like it would be discouraging for new people or people who don't type as fast. I didn't really have time to design other ways, so I just settled on making a chill/depressed infinite game with just typing. I'm definitely going to add some content after the jam ends to at least make it a stable game.
And it's very true that the theme interpretation is really bad here. I tried so hard to come up with an idea that fits the theme, but all I could find was "You have inventory; empty the inventory.", Oh well. I guess I'm happy I at least finished it in time.

But anyways, thanks again for the nice words. I appreciate you, and I'm overjoyed with your comment!