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Interesting concept! The animations are so well done!

I would like to suggest having a count of how many objects the player still needs to break to win. That would help convey the objective of the game and give the player some feedback of their progress.

Nice job!

(+1)

We actually had a discussion about this, and I made the executive decision to obfuscate the scoring of the game. Instead, there are different game over screens depending on when you get caught.

Check it out, try deliberately getting caught before breaking too many things. We have 3 stages of game over for you to see!