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Is this godot 4? Did you (the author) click the shared array buffer button in the edit page? Last I tried a G4 game in HTML5 it didn't work well on MacOS but it worked in some cases if that box was checked in the game's dashboard edit page. Hope that helps!

(+1)

yea i selected shared array buffer, anyways i uploaded a mac download if you want to try, don't know if that works though because i'm not on mac